![]() ![]() If the enemy team destroys the Wonder before the timer expires, then the match continues. If the team successfully protects the Wonder when the timer expires, the game ends in Wonder Victory. The Wonder will be visible to all players, and a marker will be placed on the minimap. When the construction of a Wonder begins, all enemies are warned. If an enemy player neutralizes a Sacred Site, then the timer stops and all progress is lost the match continues.īuild and defend a Wonder for 15 minutes. If the team maintains control of all the Sacred Sites until the timer expires, the team achieves Sacred Victory. If Sacred Victory countdown is in progress, it will not pause the countdown until all of the controlling team's units are removed. Players can contest control of Sacred Sites, preventing neutralization and capture, by having friendly units within the vicinity of the Sacred Site as well. If Sacred Victory countdown is in progress, it will pause the countdown. Once a team captures all the Sacred Sites on the map, a 10 minute countdown timer for Sacred Victory begins.Įnemy players can neutralize an opponents' Sacred Site by moving a unit within its Vicinity. The Delhi Sultanate can capture Sacred Sites in the Feudal Age after researching Sanctity, earlier than all other civilizations. Players can capture a Sacred Site starting in the Castle Age by moving a religious unit within its vicinity. To achieve a landmarks victory in a team game, all landmarks of the enemy team must be destroyed.Ĭapture and hold all Sacred Sites on the map. With all landmarks destroyed, the player is eleminated. When all enemy players lose, the game ends.ĭestroy all enemy landmarks. However, the players eliminated can continue to watch their teammates playing. When some players lose, all their units stop fighting, and all their resources collected are lost. Victory is achieved only when all players on the enemy team lose, though a single player can also lose alone. One can achieve victory in the following ways: Content released with this expansion is marked with x. On August 23, 2023, a new expansion was announced, The Sultans Ascend, which was released on 14 November 2023. It was initially available only on PC (through Steam and Windows Store), and was later launched on Xbox on 22 August 2023. Content released with this expansion is marked with +. On August 23, 2022, the Ottomans and Malians were announced as a free expansion, which was released on 25 October 2022. At the X019 event, in-engine gameplay footage along with the English and Mongol civilizations were revealed on November 14, 2019. Īnnounced on August 21, 2017, it released on October 28, 2021. Like Age of Empires II, the game is stated to be set in the post-classical period, featuring an earlier starting medieval era that ends towards the "edge" of the renaissance period. Mikolai Stroinski composed the soundtrack. It is the fourth main title in the Age of Empires series and runs on a new iteration of Relic's Essence Engine. ![]() The Sultans Ascend Age of Empires IV is a real-time strategy game developed by Relic Entertainment and published by Xbox Game Studios. ![]()
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